![]() And while making it too easy would be hand-holding, I just never got the feeling of figuring things out for myself with Creepy Tale. I wish I could say the puzzles got easier to understand as time went on, but unfortunately everything was a little too hard to pick apart. From the get-go, puzzles were going to be a problem in Creepy Tale. The very first puzzle - placing a mushroom on a stump - literally had me dying repeatedly until I understood I could interact with something that appeared to be a background feature. As it is an action/puzzle game with point and click elements, Creepy Tale’s puzzles are an important feature, and while the developer does a great job of funneling players to specific puzzle areas, the items themselves don’t totally stick out, making it hard to figure out what to do next. Nothing sticks and everything is pretty fluid. The ending is anything but a childish horror, however my mouth was left agape at what I saw, making those fairy tales seem even more grim than before.Ĭontrols are simple - use the joystick to move around, the “B” button to jump, the “Y” button to interact with object, and the “X” button to perform special commands. The hand-drawn characters and environments make this feel like a children’s storybook, transporting players back to a time when fear resembled what possibly lurked under the bed or in the closet. There may not be true jumpscares, but there are enough things that go bump in the woods to remind you that someone is always watching. In this sense, it’s a great “horror” game for people who can’t handle horror, for fans of Grimm’s Fairy Tales, or if a young child is taking interest in the genre but doesn’t know where to start.ĭon’t let my downplaying the horror lull you into a false sense of security - Creepy Tale is indeed unsettling. ![]() With hooded figures watching you from the shadows, witches brewing potions in hidden huts, and magical trees who can fight off trespassers, I felt like I had dusted off a copy of forgotten European folk tales and popped it into my Switch. This is certainly not a scary title by today’s gaming standards, but for fans of more traditional Western children’s stories, it’s definitely like you’re playing one. If Creepy Tale is sounding a little bit like it came from Grimm’s Fairy Tales, that’s exactly what it feels like, and the elements are delightfully strong here. #Machinarium switch review freePlayers take control of the remaining boy, who must find a way to free his brother while somehow avoiding capture himself. The brother left behind peers into the window and watches in horror as two terrible creatures force the ensnared boy to wear a collar, then drag him off into parts unknown. He follows the butterfly into a small cabin, the door slamming behind him. The duo spot a pretty magical-looking butterfly, one brother absolutely captivated by it. ![]() Was it going to be a truly terrifying tale, or would it live up to its name and simply be “creepy?”ĭeveloped by Deqaf Studio and published by No Gravity Games, Creepy Tale follows the story of two brothers collecting mushrooms in the woods (like one does with their brother). Sure, it doesn’t come off as scary, but Neverending Nightmares didn’t look all that scary either, yet I’m still fairly traumatized by that scene with the arm (if you know, you know). ![]() So when Creepy Tale landed in our review inbox, I was skeptical that I’d be able to play the tiny terror title. I am not sure what it is, I’m just never going to be able to get the courage to play them, content to watch others scream instead. If a horror game interests me at all (P.T., I’m looking at you), I have to watch YouTubers like Markiplier brave the pixelated territory for me, watching behind my fingers covering my eyes. I love them - really, I do - but I am too big a coward to ever actually play them myself. ![]()
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